Other mountain kings travel the world on missions provided by their king, the Explorers' Guild, other patrons, or perhaps themselves. They are crusaders for their race, stamping out their enemies before they have a chance to strike at Ironforge or Stormwind. Others travel the world searching for the foes of Ironforge and, by extension, the Alliance - demons, undead, Dark Iron dwarves, troggs, and ice trolls. Some remain in Khaz Modan, protecting their homelands from the depredations of trolls, troggs, and worse creatures. Mountain kings are champions of Ironforge, and as such they protect Ironforge's interests. They transform themselves into silver-sheened creatures of living stone, shrugging off all attacks and hacking through flesh and bone with frightening ease. They conjure magic hammers and axes to hurl at their targets, stunning and slowing them so they can get close enough to use their real weapons. While they do not focus their efforts on discovering the secrets of the titans, they have long known of a powerful spark within every Ironforge dwarf - and mountain kings draw upon this spark and fan it into a raging flame. Their attacks leave opponents stunned and reeling. They are ferocious in melee combat, wielding the traditional weapons of their race to decimate their foes. Mountain kings boast prodigious combat abilities. It is a legacy continued by some of Ironforge's renowned heroes, including Muradin Bronzebeard, presumed deceased brother of King Magni Bronzebeard of Ironforge. This is a legacy of beer, blood, booze, and thunder, of red-glinting axes and crushing hammers. While some Ironforge dwarves are enamored of the new firearms, and others unlock the secrets of their titan heritage, mountain kings continue a legacy that has existed for millennia. The most respected and revered of the Ironforge dwarves' warriors, mountain kings represent mighty champions of their race. Mountain king from Alliance Player's Guide. Led Durin's Folk back to Khazad-dûm.Description Fail:Mountain kingAPG.jpg Possibly the son of Thorin III Stonehelm. The son of Dáin II Ironfoot, he succeeded his father during the siege of the Lonely Mountain and ruled in the aftermath of the War of the Ring. He died during the Battle of Dale in TA 3019. The son of Náin and second cousin of Thorin II Oakenshield, Dáin II Ironfoot succeeded Thorin II in TA 2941. ![]() He was killed shortly afterward in the Battle of Five Armies along with his nephews Fíli and Kíli. Thorin II Oakenshield was briefly restored to the throne in TA 2941 after the death of Smaug. The son of Thráin II, he succeeded his father in TA 2850 as de jure king. The son of Thrór, he succeeded his father in TA 2790 as de jure king, and died a prisoner in Dol Guldur in TA 2850. In TA 2770 Smaug conquered the Lonely Mountain and forced King Thrór and the surviving Dwarves into exile and became the de facto king until his death. In TA 2770 with the coming of Smaug, King Thrór was forced into exile until he was later murdered in Moria by Azog in TA 2790. He returned to the Lonely Mountain following the death of his father Dáin I in TA 2589, he re-founded the Kingdom. The Dwarves settled in the Grey Mountains to the north west. The son of Thráin I, he abandoned the Lonely Mountain in TA 2210. He founded the first kingdom in the Lonely Mountain and discovered the Arkenstone.
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